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@@ -14,15 +14,34 @@ set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_BUILD_TYPE Debug)
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#set(CMAKE_BUILD_TYPE Release)
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add_compile_options(-fsanitize=address)
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add_link_options(-fsanitize=address)
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add_compile_options(-ldl)
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add_link_options(-ldl)
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add_compile_options(-lpthread)
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add_link_options(-lpthread)
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add_compile_options(-lm)
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add_link_options(-lm)
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add_compile_options(-mavx2)
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add_link_options(-mavx2)
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add_compile_options(-msse2)
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add_link_options(-msse2)
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# Füge Includeverzeichnisse hinzu
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include_directories(include)
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# Legt die Variable SRC_FILES an, die alle
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# .cpp-Dateien des Projekts benennt,
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# die in Verzeichnis src/ liegen.
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file(GLOB SRC_FILES
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${PROJECT_SOURCE_DIR}/src/*.cpp)
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${PROJECT_SOURCE_DIR}/src/*)
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# Use CMakes FetchContent
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# Workaround for CMake >= 3.24
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@@ -32,4 +51,4 @@ if (CMAKE_VERSION VERSION_GREATER_EQUAL "3.24.0")
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endif()
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add_executable(erstertest src/main.cpp ${SRC_FILES})
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add_executable(${PROJECT_NAME} src/main.cpp ${SRC_FILES})
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14
include/LrcLibCrypt.hpp
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14
include/LrcLibCrypt.hpp
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@@ -0,0 +1,14 @@
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#include <string>
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class LrcLibCrypt
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{
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private:
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std::string PublishToken;
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std::string prefix;
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std::string nonce;
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public:
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LrcLibCrypt();
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};
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// https://lrclib.net/docs
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95649
include/miniaudio.h
Normal file
95649
include/miniaudio.h
Normal file
File diff suppressed because it is too large
Load Diff
11
include/playaudio.hpp
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11
include/playaudio.hpp
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@@ -0,0 +1,11 @@
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#include <string>
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#include "miniaudio.h"
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class audio
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{
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private:
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void data_callback(ma_device *pDevice, void *pOutput, const void *pInput, ma_uint32 frameCount);
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public:
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audio(std::string eingabe);
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};
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5
src/LrcLibCrypt.cpp
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5
src/LrcLibCrypt.cpp
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@@ -0,0 +1,5 @@
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#include "../include/LrcLibCrypt.hpp"
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LrcLibCrypt::LrcLibCrypt()
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{
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}
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96
src/main.cpp
96
src/main.cpp
@@ -1,10 +1,102 @@
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#include "../include/miniaudio.h"
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#include <iostream>
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#include "../include/cube.hpp"
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int main()
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/*
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int main(int argc, char **argv)
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{
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std::cout << "so und nicht anders" << std::endl;
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cube erstercube;
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std::cout << erstercube.linkeecke << std::endl;
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ma_result result;
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ma_engine engine;
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if (argc < 2)
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{
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printf("No input file.");
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return -1;
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}
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result = ma_engine_init(NULL, &engine);
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if (result != MA_SUCCESS)
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{
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printf("Failed to initialize audio engine.");
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return -1;
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}
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ma_engine_play_sound(&engine, argv[1], NULL);
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printf("Press Enter to quit...");
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getchar();
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ma_engine_uninit(&engine);
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return 0;
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}
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*/
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void data_callback(ma_device *pDevice, void *pOutput, const void *pInput, ma_uint32 frameCount)
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{
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ma_decoder *pDecoder = (ma_decoder *)pDevice->pUserData;
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if (pDecoder == NULL)
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{
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return;
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}
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ma_decoder_read_pcm_frames(pDecoder, pOutput, frameCount, NULL);
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(void)pInput;
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}
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int main(int argc, char **argv)
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{
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ma_result result;
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ma_decoder decoder;
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ma_device_config deviceConfig;
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ma_device device;
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if (argc < 2)
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{
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printf("No input file.\n");
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return -1;
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}
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result = ma_decoder_init_file(argv[1], NULL, &decoder);
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if (result != MA_SUCCESS)
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{
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printf("Could not load file: %s\n", argv[1]);
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return -2;
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}
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deviceConfig = ma_device_config_init(ma_device_type_playback);
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deviceConfig.playback.format = decoder.outputFormat;
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deviceConfig.playback.channels = decoder.outputChannels;
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deviceConfig.sampleRate = decoder.outputSampleRate;
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deviceConfig.dataCallback = data_callback;
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deviceConfig.pUserData = &decoder;
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if (ma_device_init(NULL, &deviceConfig, &device) != MA_SUCCESS)
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{
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printf("Failed to open playback device.\n");
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ma_decoder_uninit(&decoder);
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return -3;
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}
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if (ma_device_start(&device) != MA_SUCCESS)
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{
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printf("Failed to start playback device.\n");
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ma_device_uninit(&device);
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ma_decoder_uninit(&decoder);
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return -4;
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}
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// hier drin könnte dann das Lyric tracking stattfinden.
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// argv kann auch als array und dann kann das zweite die lrc datei sein.
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for (int i = 0; i < 1000000; i++)
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{
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std::cout << i << std::endl;
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}
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ma_device_uninit(&device);
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ma_decoder_uninit(&decoder);
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return 0;
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}
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2
src/miniaudio.c
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2
src/miniaudio.c
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@@ -0,0 +1,2 @@
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#define MINIAUDIO_IMPLEMENTATION
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#include "../include/miniaudio.h"
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0
src/playaudio.cpp
Normal file
0
src/playaudio.cpp
Normal file
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